Saturday, 22 August 2026

Geomorphs Part 4

Here are a few more geomorphs I've created, compatible with my other 190ft x 190ft tiles. For previous entries in my collection, see the following:

As before, these were created with my megadungeon Temple of Chaos Divided in mind, but should be usable for any large dungeon. I haven’t filled them with particular encounters - that is up to the DM who intends to use them. Similarly, traps and unusual dungeon features can be added to taste, and even the doors marked as secret need not be so if the DM wants the area beyond to be easily found. 
















Saturday, 15 August 2026

Another Look at Gemstones, Part 2

This follows on from part 1, and here are the main precious and semiprecious gems I use as treasure.
Here more than fancy and ornamental stones colour is very variable. Diamonds can come in clear white, ice blue, pink or yellow forms. Spinel comes in a range of colours, as does Topaz. Indeed, some of the best known types are actually different colours of other types: Sapphire, Padparadsha and Ruby are all different colours of Corundum. Similarly Amethyst and Citrine are varieties of Quartz (which has other types in the first post), while Aquamarine, Morganite and Emerald are all variants of Beryl. Thus this post inevitably makes simplifications and should not be taken as a serious mineralogical guide, merely ideas for DMs looking to make their treasure hoards a little more interesting. As always, DM discretion about all aspects (especially value) applies. 

Alexandrite 

Colours: Iridescent/multicoloured
Suggested Values:
  • Small (pea-sized): 2d6 x 20gp
  • Medium (hazelnut-sized): 1d10 x 100gp
  • Large (walnut-sized): 1d10 x 200gp
  • Huge (tangerine-sized): 1d10 x 500gp

Amber 

Colours: Roll 1d10:
1: Pale Yellow, 2-3: Yellow, 4-7: Golden Yellow, 8-9 Orange, 0: Brown
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp

Amethyst 

Colours: Purple
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp



Aquamarine 

Colours: Pale Blue
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp


Beryl 

Colours: Roll 1d10 1: Clear, 2-3 Red, 4-5 Yellow, 6-0 Green
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp


Black Pearl 

Colours: Black
Suggested Values:
  • Small (pea-sized): 1d10 x 100gp
  • Medium (hazelnut-sized): 1d10 x 200gp
  • Large (walnut-sized): 2d10 x 200gp
  • Huge (tangerine-sized): 2d10 x 500gp


Citrine 

Colours: Yellow
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp




Diamond 

Colours: Roll D10: 1: Blue, 2: Yellow, 3: Pink, 4-0 Clear
Suggested Values:
  • Small (pea-sized): 1d10 x 300gp
  • Medium (hazelnut-sized): 2d6 x 500gp
  • Large (walnut-sized): 2d10 x 1000gp
  • Huge (tangerine-sized): 3d10 x 2000gp


Emerald 

Colours: Green
Suggested Values:
  • Small (pea-sized): 1d10 x 300gp
  • Medium (hazelnut-sized): 2d6 x 500gp
  • Large (walnut-sized): 2d10 x 1000gp
  • Huge (tangerine-sized): 3d10 x 2000gp


Fire Opal 

Colours: Orange with Iridescent flecks
Suggested Values:
  • Small (pea-sized): 1d10 x 300gp
  • Medium (hazelnut-sized): 2d6 x 500gp
  • Large (walnut-sized): 2d10 x 1000gp
  • Huge (tangerine-sized): 3d10 x 2000gp



Garnet 

Colours: Red
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp

Iolite 

Colours: Purple
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp 
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp

Jacinth 

Colours: Orange
Suggested Values:
  • Small (pea-sized): 1d10 x 100gp
  • Medium (hazelnut-sized): 1d10 x 200gp
  • Large (walnut-sized): 2d10 x 200gp
  • Huge (tangerine-sized): 2d10 x 500gp



Jadeite 

Colours: Cloudy Green
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp 
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp


Morganite 

Colours: Pink
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp 
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp


Opal 

Colours: Pale Blue or Cyan with Iridescent flecks
Suggested Values:
  • Small (pea-sized): 1d10 x 100gp
  • Medium (hazelnut-sized): 1d10 x 200gp
  • Large (walnut-sized): 2d10 x 200gp
  • Huge (tangerine-sized): 2d10 x 500gp



Padparadsha 

Colours: Pink-Orange
Suggested Values:
  • Small (pea-sized): 1d10 x 300gp
  • Medium (hazelnut-sized): 2d6 x 500gp
  • Large (walnut-sized): 2d10 x 1000gp
  • Huge (tangerine-sized): 3d10 x 2000gp


Pearl 

Colours: White-Pale Gray
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp



Peridot 

Colours: Lime Green
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp


Ruby 

Colours: Red
Suggested Values:
  • Small (pea-sized): 1d10 x 100gp
  • Medium (hazelnut-sized): 1d10 x 200gp
  • Large (walnut-sized): 2d10 x 200gp
  • Huge (tangerine-sized): 2d10 x 500gp



Sapphire 

Colours: Roll 1d10: 1: Pink, 2: Yellow, 3-0: Blue
Suggested Values:
  • Small (pea-sized): 1d10 x 100gp
  • Medium (hazelnut-sized): 1d10 x 200gp
  • Large (walnut-sized): 2d10 x 200gp
  • Huge (tangerine-sized): 2d10 x 500gp



Scheelite 

Colours: Yellow
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp



Spinel 

Colours: Roll 1d10: 1-2: Blue, 3-4: Purple, 5-0: Red
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp

Topaz 

Colours: Roll 1d10: 1-2 Blue, 3-4: Orange, 5-0: Yellow
Suggested Values:
  • Small (pea-sized): 1d6 x 50gp
  • Medium (hazelnut-sized): 2d6 x 50gp
  • Large (walnut-sized): 2d10 x 50gp
  • Huge (tangerine-sized): 2d10 x 100gp



Zircon 

Colours: Roll 1d10: 1-2 Blue, 3-4 Green, 5-6 Orange, 7-0 Brown
Suggested Values:
  • Small (pea-sized): 1d10 x 10gp 
  • Medium (hazelnut-sized): 1d10 x 20gp
  • Large (walnut-sized): 2d10 x 20gp
  • Huge (tangerine-sized): 2d10 x 50gp


Saturday, 8 August 2026

Groups and Factions of Specularum

Source: Vault of Pandius

 Although B6: The Veiled Society has a map of Specularum and gives the city a population of 5,000, I am going with the information in Gaz1: The Grand Duchy of Karameikos which gives a population of 50,000 (a ten-fold increase) and a different map, shown above. Thank you to commenters in a previous post for clarifying this. There are many aspects of a large city that can be explored but here I hope to give a broad overview of which groups have power and influence as well as some of the most important NPCs of each. 

This summary is by no means complete, in that I may add more groups as needed, but these are generally ones either mentioned in published source material (primarily Gaz1 and B6) or that I have created in previous blog posts — three of them have been created for this post. Note that not all of these are monolithic - some will have subfactions or strife within them with attending scheming. Also I will assume that the events of B6 have not happened yet. 

The Nobility

Grand Duke Karameikos III and his court: This is the official government of both Specularum and the Grand Duchy and as such theoretically all others are subservient to the Duke. The Duke has numerous ministers, advisors and other subordinates who look after the minutiae of running both a large city and a Duchy. 

  • Duke Stefan Karameikos III, Ruler of Karameikos  (Gaz1)
  • Duchess Olivia Karameikos, Wife of Grand Duke  (Gaz1)
  • Lady Adriana Karameikos, Daughter of Grand Duke  (Gaz1)
  • Lord Justin Karameikos, Son of Grand Duke  (Gaz1)
  • Lord Valen Karameikos, Son of Grand Duke (Gaz1)
  • Lord Alexius Korrigan, Seneschal of Grand Duke (Gaz1)
  • Lord Zogrev Yarol, Minister of State  (Gaz1)
  • Admiral Lucius Hyraksos, Minister of War  (Gaz1)
  • Lord Bartran Cordelius, Minister of Trade  (Gaz1)
  • Lord Valdo Tisza, Minister of Finance  (Gaz1)

The Vorloi Family is discussed in B6: The Veiled Society; it is ruled by Baron Vorloi who has substantial estates on the south coast of the Duchy. They have a merchant fleet and try to stay aloof from the troubles and intrigues of other groups. 

  • Baron Philip Vorloi, Head of Vorloi Clan  (Gaz1)
  • Fortunato Vorloi, Brother of Baron Philip (B6)
  • Lucia Vorloi, Niece of Baron Philip (B6)

The Radu Family is also from B6: The Veiled Society , and is in control of both the Merchants’ Guild and, unbeknownst to most of Specularum, also the Veiled Society. The Radu also have influence on the dockside with both the warehouse workers and the shipbuilders. 

  • Anton Radu, Head of Radu Clan  (Gaz1)
  • Zweis Radu, Anton’s Son (B6)
  • Cartha Radu, Anton’s Brother (B6)
  • Antonito Radu, Anton’s Son (B6)

The Torenescu Family, also from B6: The Veiled Society, is not as powerful as it used to be but still holds considerable influence in the upper echelons of Specularum society. The Prince of Beggars (see below) has also assisted the Torenescu faction for reasons of his own.  

  • Aleksander Torenescu, Head of Torenescu Clan  (Gaz1)
  • Boris Torenescu, Uncle of Aleksander, deputy of Torenescu Clan  (Gaz1)
  • Stephanos Toresescu, (B6) 
  • Simion Torenescu, Statesman (B6)
  • Theosius, Lieutenant & factotum (B6)


The Criminals

The Veiled Society is (unsurprisingly) introduced in B6: The Veiled Society. It is actually headed by the leaders of the Radu family, though this is a well-kept secret, even among the lower ranks of the Veiled Society. They are involved in both petty crime and also schemes and conspiracies to further the power of the Radu family. The Veiled Society is amoral and quite capable of murder for seemingly trivial reasons, including framing other people, silencing possible witnesses or sheer terror tactics. 

  • Anton Radu, Head of Veiled Society  (Gaz1)
  • Zweis Radu, Anton’s son (B6)
  • Cartha Radu, Anton’s brother (B6)
  • Antonito Radu, Anton’s son (B6)
  • Flaviare, Veiled Society Cleric & Thug (B6)

The Kingdom of Thieves is the closest thing to an official Thieves Guild in Specularum. The Duke and his men do not tolerate such an organisation, and those who are found to be a member of the Kingdom can expect a significant judicial sentence. Nonetheless the Kingdom of Thieves has a strong presence especially in the poorer areas of Specularum. Not all thieves and rogues of Specularum are members of the Kingdom but the King of Thieves can gather the most criminals for grand enterprises such as elaborate heists or long cons. The King prefers a better class of criminal, and believes there should be honour among thieves - otherwise how else will they cooperate for the big jobs? 

  • Flameflicker, the Thief-King  (Gaz1)

The Princedom of Beggars is less of a strict hierarchy and more of a network. The fact that most citizens don’t think twice about beggars and would rather not deal with them means beggars are able to watch the streets and move about without too much interference. 

  • “Lord” Dmitrios, Prince of Beggars  (Gaz1)

The Guild of Seafarers is nominally a guild for sailors. However, it is increasingly apparent that the Seafarers guild includes more than a few pirates. Although they never directly clash with authorities and try to keep a low profile, the guild members are often offloading ill-gotten gains or listening for tip-offs about lucrative merchant vessels sailing from Specularum. The Guild of Seafarers actually allows non-pirates to join so as to give the guild a veneer of legitimacy. The guild has contacts in other maritime nations including the Privateers Guild of Minrothad and the pirate city of Vlaad in Ierendi. (New group, created for this post)

The Religious 

The Order of the Griffon: This order of knights and clerics is the military arm of the Church of Karameikos. Various senior members are also involved in the court of Duke Stefan. Their base of operations is Arragescu Keep, a few miles out of the city though they also have a hall in Specularum (#11 on the map above).

  • Lord Olliver Jowett, Head of Order,  (Gaz1)
  • Baron Desmond Kelvin II, Senior member, ruler of the town of Kelvin  (Gaz1)
  • Lady Mehesda Trandescu, commander of Arragescu Keep (this post)
  • Sir Barrastor Strongsword, Lady Mehesda's lieutenant (this post
  • Chaplain Aldara, resident chaplain at Arragescu Keep (this post)

The Church of Karameikos is the most prominent proponent of the philosophy of Law in the realm and is popular with those of Thyatian descent or at least not identifying themselves as definitely Traladaran. However, there are elements within the Church who are insisting that this ought to be the only church in Karameikos, and there seems to be a schism growing between the tolerant wing and the strict wing of the church.

  • Lord Olliver Jowett, Patriarch  (Gaz1)
  • Magdel, Assistant to Patriarch  (Gaz1)
  • Alfric Oderbry, Opposition to Patriarch  (Gaz1)

The Church of Traladara: The default church of the native Traladarans of Karameikos, the Church of Traladara also follows the precepts of Law as a cosmic force though in a slightly different way to the Church of Karameikos and with a more rural and working class approach. 

  • Aleksyev Nikelnevich, Patriarch  (Gaz1)

The Followers of Balance is a relatively small church that preaches neutrality, moderation and balance. It has fewer rules than the two Lawful churches but clergy and lay members are expected to be detached and reserved about all things, not getting into heated debates if they can help it. (New group, created for this post)

The Wavy Blade is a small cult of Chaos that has infiltrated Specularum. At the moment it is small and very secretive but with grand plans. The members will often try to get into jobs that are both respectable and also allow access to the levers of power in the city. One cultist is a sergeant in the city watch, another is an accountant in the city treasury and a third is a lieutenant in the Veiled Society. (New group, created for this post)

The Magical

The Magicians’ Guild is mentioned in Gaz1, marked on the city map above (#14) and given more detail in this post. Not all mages join the guild but those that pay the fees will receive guild benefits. 

  • Teldon, Head of Magicians’ Guild  (Gaz1)

Malthriggian’s Companions are based in Malthriggian’s manor house which is just outside Specularum, although the members will often visit the city for social, academic or business reasons. 

  • Malthriggian, Leader and host of his companions (this post)

The Mercantile and Industrial

The Merchants Guild is headed by Anton Radu, the leader of both the Radu family and also the Veiled Society. Some of the members of the guild chafe against this arrangement but are brutally kept in line by the threat of reprisals by the Veiled Society. The Merchants Guild has both a monthly membership fee and also a 5% on any profits made, which many consider quite steep. There are some merchants outside the guild but if prominent enough they will be pressured (by the Veiled Society) to join. 

  • Anton Radu, Head of the Merchants Guild and Radu Clan (Gaz1)

The Selenica Cooperative is a widespread network of merchant based in Selenica in Darokin. They have a number of members here in Specularum. They have resisted bullying tactics by members of the Veiled Society who want them to join the Merchants Guild or get out of town.

The Minor Guilds: Many trades and professions have enough members that they can team together and form a guild. Sometimes this is about establishing prices for goods or services, sometimes about reducing friction and competition between members, and sometimes about presenting a unified front in political and legal matters. Loggers, Farriers, Teamsters, Leatherworkers and Tavernkeepers are among those trades with their own guilds. The Dockworkers Guild is mostly under the control of the Radu family and the Veiled Society.

  • Edoard of Threshold, head of Loggers’ Guild  (Gaz1)
Hallonica House is based in Selenica in Darokin and is one of Darokin’s Great Houses of merchants. However, it has offices and warehouses in Specularum and does a lot of business both from Selenica along the Duke’s Keep Road and also from Athenos, along the coast past the Five Shires and  northern Ierendi. Recently members have been threatened by the Veiled Society and so the Darokinians are preparing to defend themselves and their interests . (Adapted from Gaz11: Republic of Darokin)

Sunday, 2 August 2026

Another look at Gemstones, Part 1

Gems are a frequent form of treasure; Weight for weight they are more valuable than coins but are still purely monetary in value, unlike magic items that will impact game play in other ways. And of couse since both B/X D&D and AD&D use treasure as the main basis of experience points, this makes gems little nuggets of XP. They may have symbolism, and thus may be used in the creation of magic items or crushed to use in potions or scroll ink but on their own they have no special powers. Way back in the early days of this blog I already did a blog post on this topic and this post is more of an update. 

In the real world gem value is not easy to determine. Gems are named primarily according to their chemical composition - colour, shape and clarity are all secondary, You can have yellow sapphires, blue spinels, pink diamonds and black pearls. And of course the price someone is willing to pay will depend on rarity, size, clarity, cut and colour. That’s not simple to translate into D&D gp value. So there will be compromises and simplifications here, shown by random dice rolls to determine the value of each type of gem for any given size. A low roll indicates either an uncut stone or one with clear flaws - likewise a high roll indicates a well-cut gem with no flaws. Size is left up to the DM but it is assumed that most gems are medium size. As always these are suggestions and the DM has a final say, particularly if a certain amount of treasure-based XP is required. Similarly the assumption is that the largest gemstones found are no more than 3" across; the DM is welcome to place even larger ones with commensurately higher value. On this list the largest piece of Malachite is usually worth a maximum of 120gp  but if the PCs found one the size of a man's skull, particularly if it was well-carved and pure, it could be worth maybe 500gp. 

I was thinking about fantasy gem types here - I included them in my old post. But these days I reckon that there are enough weird and wonderful real minerals and crystals that I don’t need to add fictional ones. Besides, if I wanted to add new types of fantasy gemstone, I would probably want to give them particular properties or powers, similar to Eldritch Crystals, or the Arkenstone from The Hobbit, while the ones listed here are pretty and valuable, but not magical. 

The alphabetical list here are the lower value stones, particularly the opaque ones. I hope to look at the more expensive jewels in another post. I've included photos of each stone type borrowed from the web. Although this has increased the size of this post considerably, I feel (at least for myself) it is good to have an image of whatever the PCs find in the treasure hoard - it makes the obscure mineral name more real. 

Ornamental Stones

Agate 

Source

Colour: Varies, usually bands of different colours

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 1d10 x 5gp
  • Large (Walnut-size): 2d10 x 5gp
  • Huge (Tangerine-size): 2d10 x 10gp

Azurite 

Colour: Bright to deep Blue

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 4d10gp
  • Large (Walnut-size): 2d10 x 5gp
  • Huge (Tangerine-size): 2d10 x 10gp

Banded Onyx 

Colour: Black with White Bands

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 4d10gp
  • Large (Walnut-size): 1d8 x10gp
  • Huge (Tangerine-size): 3d6 x10gp


Bloodstone 

Colour: Black or Deep Green with Red Flecks

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 1d6 x10gp
  • Large (Walnut-size): 2d6 x 10gp
  • Huge (Tangerine-size) 2d12 x 10gp


Blue Quartz 

Colour: Pale Blue

Clarity: Transparent or Translucent

Suggested Value

  • Small (Pea-size): 1d10gp
  • Medium (Hazelnut-size): 2d10gp
  • Large (Walnut-size): 1d6 x 10gp
  • Huge (Tangerine-size): 3d6 x10gp


Carnelian 

Colour: shades of Red (orange to deep red)

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size):  1d6 x 10gp
  • Large (Walnut-size): 2d6 x10gp
  • Huge (Tangerine-size) 2d6 x 20gp


Chalcedony 

Colour: Varies but usually white or pale blue or pale grey

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 3d10gp
  • Medium (Hazelnut-size): 6d10gp
  • Large (Walnut-size): 2d6 x 10gp
  • Huge (Tangerine-size): 4d6 x10gp

Charoite 

Colour: Purple or Mauve

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 1d4 x 10gp
  • Medium (Hazelnut-size): 1d10 x 10gp
  • Large (Walnut-size): 2d10 x 10gp
  • Huge (Tangerine-size): 2d10 x 20gp


Chrysoprase 

Colour: Pale Green or Bright Green

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 3d10gp
  • Medium (Hazelnut-size): 2d4 x10gp
  • Large (Walnut-size): 2d8 x 10gp
  • Huge (Tangerine-size): 2d8 x 20gp


Clear Quartz 

Colour: Clear 

Clarity: Transparent

Suggested Value

  • Small (Pea-size):  2d10 gp
  • Medium (Hazelnut-size): 4d10gp
  • Large (Walnut-size): 1d10 x 10gp
  • Huge (Tangerine-size): 3d10 x 10gp



Coral 
Source

Colour: Pink-Red

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 4d10 gp
  • Large (Walnut-size): 1d10 x 10gp
  • Huge (Tangerine-size) 2d10 x 10gp


Dioptase 

Source

Colour: Deep Green

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 2d10 gp
  • Medium (Hazelnut-size): 4d10gp
  • Large (Walnut-size): 1d8 x 10gp
  • Huge (Tangerine-size) 2d10 x 10gp

Labradorite 

Colour: Grey but with Iridescent sheen

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 1d10gp
  • Medium (Hazelnut-size): 2d10gp
  • Large (Walnut-size): 1d10 x 5gp
  • Huge (Tangerine-size): 2d10 x 5gp


Lapis Lazuli 

Colour: Deep Blue

Clarity: Opaque

Suggested Value

  • Small (Pea-size):  1d20gp
  • Medium (Hazelnut-size): 4d10gp
  • Large (Walnut-size): 1d12 x 10gp
  • Huge (Tangerine-size)  3d12 x 10gp


Malachite 
Source

Colour: Pale to Deep Green

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 1d10gp
  • Medium (Hazelnut-size): 2d10gp
  • Large (Walnut-size): 2d6 x 5gp
  • Huge (Tangerine-size) 4d6 x 5gp

Moonstone 

Colour: White or pale gray

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 1d6 x 10gp
  • Large (Walnut-size): 2d6 x10gp
  • Huge (Tangerine-size): 4d6 x10gp


Obsidian 
Source

Colour: Black

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 1d10gp
  • Medium (Hazelnut-size): 2d10gp
  • Large (Walnut-size): 1d6 x 5gp
  • Huge (Tangerine-size): 3d6 x 5gp

Rhodochrosite 

Colour: Bright Pink

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 3d10gp
  • Medium (Hazelnut-size): 6d10gp
  • Large (Walnut-size): 2d6 x 10gp
  • Huge (Tangerine-size): 4d6 x 10gp


Rose Quartz 

Colour: Pale Pink

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 3d10gp
  • Medium (Hazelnut-size): 1d6 x10gp
  • Large (Walnut-size): 3d6 x10gp
  • Huge (Tangerine-size): 2d10 x 20gp


Smoky Quartz 

Colour: Clear with dark tint

Clarity: Translucent or Transparent

Suggested Value

  • Small (Pea-size): 2d10gp
  • Medium (Hazelnut-size): 4d10gp
  • Large (Walnut-size): 1d8 x10gp
  • Huge (Tangerine-size): 3d6 x10gp

Tiger’s Eye 

Colour: Golden Brown & Black or Dark brown

Clarity: Translucent

Suggested Value

  • Small (Pea-size): 1d10 x 5gp
  • Medium (Hazelnut-size): 1d10 x 10gp
  • Large (Walnut-size): 2d10 x5gp
  • Huge (Tangerine-size): 2d10 x 10gp


Turquoise 
Source

Colour: Bright Cyan

Clarity: Opaque

Suggested Value

  • Small (Pea-size): 1d10gp
  • Medium (Hazelnut-size): 2d10gp
  • Large (Walnut-size): 1d6 x 5gp
  • Huge (Tangerine-size): 3d6 x 5gp