The Hierarchy of Factions
The City of Madness is the foremost city of the Arvorians, and also the city most likely to be encountered by player characters. Although the Arvorians are chaotic in many ways, they are also intelligent and realise that they need at least some stability within their cities to survive, function and work towards their long-term goals. Thus there is some social structure among this ancient and decadent race in the form of an informal hierarchy of groups.
The top of this pyramid is the High Council, led by the High Councillor herself. There are 13 seats on the High Council and together they resolve some (but not all) conflicts between factions or groups, and generally intervene in matters affecting the City of Madness as a whole.source - The Noble Houses are, as the name suggests, the aristocracy among the Arvorians and their retainers and followers. They answer only to the High Council. The size of each house varies but the larger ones can command 15-20 nobles and perhaps 200-300 Arvorian troops, plus goblinoid auxilliaries.
- The Temples are dedicated to both the Great Old Ones (unfathomable alien beings of utter Chaos) and their harbingers and intermediaries, the Scions of the Outer Dark. The vast majority of Arvorians associated with these temples are Eldritch Crusader cults, with clerical spells appropriate to their chosen patron.
- The Arcane Schools are where Arcane knights among the Arvorians are taught about magic use. Some are independent, but others are part of noble houses or associated with temples. These arcane schools, as might be expected, are repositories of spells, magic items and erudite knowledge that human mages from Glantri or Alphatia would pay any price to get hold of.
- The Merchant Houses are focused on trading and craftsmanship. Although most Arvorians look down on physical labour, those that do become artisans are often linked to merchant houses who can act as guilds or corporations. Merchant houses often have their own security, such as a company of mercenaries, to protect their senior staff and business interests.
- Arcane Knight Companies are groups of Arvorian arcane knights who train to work and fight together, either using physical weapons or magic to destroy their opponents. In the City of Madness some of these companies are raised and maintained by noble houses, while others are independent and often act as mercenaries. A few are linked to a Temple, or an Arcane School.
Below these there are the common Arvorians, who have no particular claim to authority or status. Although an individual Arvorian may become skilled in combat and magic, it is by joining one of the above groups that they can acquire status and recognition among their peers. Of course these groups are more likely to recruit common Arvorians who show talent and prowess.
Arvorians rely heavily on slavery. Most of the time these are orcs, goblins and captured humans. However, occasionally an Arvorian is reduced to a slave - to proud Arvorians this is seen as a fate worse than death. Enslaved Arvorians can expect no better treatment than a human or orc slave, and given the Arvorian propensity for cruelty and domination this is harsh indeed.
Non Player Characters of the High Council
Shebbrethaa Zuun the High Councillor: Female Arvorians, Chaotic, 23rd level Eldritch Crusader
Str 10, Int 19, Wis 19, Dex 13, Con 12, Cha 16
Incredibly old but kept alive and active by dark necromancy.
She remembers the fall of Arvoria and of Blackmoor thousands of years ago.
Inscrutable, dispassionate and of few words.
All fear her and most respect her. She has had philosophical and religious disagreements with Remulon but she still keeps him on the High Council.
As the High Councillor she has the final say in any matter and keeps other council members in line (especially Remulon).
She only intervenes if something seriously threatens her, the running of the High Council or the City of Madness as whole.
Murlanthia Kaelex, Duchess of House Kaelex: Female Arvorian, Chaotic, 20th level Arcane Knight
Str 16, Int 18, Wis 12, Dex 10, Con 14, Cha 16
Experienced ruler and politician who rules House Kaelex, the largest noble house in the City of Madness.
Focused on power struggles within the city and among Arvorians, particularly in keeping House Kaelex on top.
Not that bothered about the Scions of the Outer Dark or religious matters which annoys some council members
House Kaelex and her personal stronghold is deep within the bowels of the City of Madness.
In personal combat she prefers to fight with magic, only resorting to melee if desperate.
Remulon Ustarres, Patriarch of the Temple of E'hillit: Male Arvorian, Chaotic, 19th level Eldritch Crusader
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Fanatically devoted to his patron and always pushing hard to release the scions from their imprisonment.
One of the driving forces behind Arvorians across Norwold gathering Eldritch Crystals.
Cares nothing for mortals. Even other Arvorians are expendable tools.
He has had serious disagreement with some other High Council members, some of whom think he is mad. Given his patron, this may be true.
He has plans to become a Chaos Prince which will involve driving a lot of mortals mad. He is considering how to summon an avatar of his patron E'hillit in the middle of a human city such as Alpha.
Maedrix Shadrinn, Duke of House Shadrinn: Male Arvorian, Chaotic, 19th level Arcane Knight
Str 15, Int 19, Wis 13, Dex 12, Con 10, Cha 17
Something of an Arvorian nationalist and wants the Arvorian Empire to rise again, Perhaps with him at its head?
Has made diplomatic efforts towards other houses within the City of Madness and even houses in other Arvorian Cities. He wants Arvorians to be united against other races, especially humans.
He is skeptical about releasing the Scions of the Outer Dark, and will not help Remulon. This has caused tensions.,
A very capable strategist and tactician, he has led Arvorian forces to many victories.
He sees Murlanthia Kaelex as a worthy rival and peer.
House Shadrinn is generally considered the third most powerful noble house in the city, after House Kaelex and House Norgolreen.
Darnisaide Kruth, Patriarch of the Temple of Tallassia: Male Arvorian, Chaotic, 21st level Eldritch Crusader
Str 10, Int 14, Wis 19, Dex 12, Con 18, Cha 18
More pragmatic than Remulon. He sees the Scions as a source of personal and political power.
He is head of the Temple of Tallassia in the City of Madness and wants to expand its influence.
Darnisaide is also interested in the outside world beyond the City of Madness and even beyond Norwold and the ruins of old Arvoria.
He has sent a number of spies and scouts out and is always open to reports from Arvorian outposts and expeditions who have encountered humans, elves and the like.
One of his spies, Akranthis, has infiltrated nearby Agthand's Bastion. Darnisaide sees the bastion itself as of little consequence, and is confident it could be destroyed with ease but he is intrigued by this Alphatia that the human wizards speak of.
Voldenni Scarramos, Mistress of House Tashael: Female Arvorian, Chaotic, 19th level Eldritch Crusader
Str 15, Int 17, Wis 16, Dex 12, Con 10, Cha 16
Head of Merchant House Tashael, the most powerful merchant house in the City of Madness.
She has made her fortune primarily in slavery, the main stock in trade for House Tashael.
Voldenni took over House Tashael after the unfortunate death of Master Tashael from a brief but violent illness that some say was poisoning.
Voldenni can be horribly sadistic with slaves under her control, particularly humans. The main reason she does not cripple and kill more slaves is they then cease to be saleable.
Nicodellios Astrollos, Master of Jade Skull School: Lich (former male Arvorian), Chaotic, 22nd level Arcane Knight
Str 15, Int 19, Wis 14, Dex 10, Con -, Cha 12
One of several Arvorian liches to openly walk in the City of Madness. Feared by nearly all Arvorians.
Nicodellios is believed to be about 1000 years old and he talks about the fall of Nithia as if he remembers it clearly. He will concede he is not as old as the High Councillor and she is the one council member he truly respects.
Nicodellios is the head wizard and researcher at the Jade Skull School, an Arcane School that has stayed independent although it maintains friendly ties to House Shadrinn The school has about 80 members, including researchers, tutors and senior students.
Nicodellios himself is a skilled alchemist and when not at the High Council or dealing with running the Jade Skull School he will spend time in his extensive alchemical laboratory deep inside the City of Madness.
The experiments he conducts in the name of research are often lethal or painful for the test subjects, of whom he requires a steady supply. He thus has an arrangement with Voldenni Scarramos for slaves to use in his experiments.